Description
This Design and Technology in Process series consists of six comprehensive units of work across two books. Each unit is prefaced by teacher support material, ideas for classroom organisation, equipment notes, starter activities and assessment suggestions.
Units focus on the following areas:
- Bicycles
- Designing and making kites, puppets and measuring instruments
- Gadgets
- Containers
- Fitness equipment and clothing
- Systems for managing waste products
Each unit contains a range of tasks and activities which contribute to building skills in:
- Technology related concepts
- Cooperative group work
- Divergent and innovative thinking
- Problem-solving and risk-taking
- Appraising, reflecting and modifying
Students are provided with broad open-ended frameworks for working with technological processes which ensures that they are achieving solutions in ways that are not prescribed. Students will work on a broad range of tasks including:
- Information gathering through surveys and questionnaires
- Analysing and processing data
- Making and designing
- Planning and organising visits
- Testing and applying solutions
- Making class presentations
- Writing up results
About the Author:
Chris Robertson has been a teacher for over twenty years and has also worked in teacher education. She has more recently spent time working on ways of implementing the design and technology curriculum at classroom level.